Liberty Lanterns
Capture both connected shadow groups (four stones total). A group vanishes only when ALL its orthogonally adjacent empty liberties are filled with lanterns. Tap a shadow stone to highlight that group’s current liberties without spending time. Lanterns last SIX placements, then fade; their remaining life is printed. You start with six charges, and every captured stone returns one charge. Plan shared liberties and capture order before the lights expire.
Controls & scope
Tap the board or named controls. Tab and Enter/Space operate buttons; R restarts. The game-specific failure conditions are described above; terminal results lock input until Restart.
This is an original compact mechanic study, not a copy or full reproduction of the reference game. Research and scope are documented in README.md.
Original code & procedural visuals · Private local collection